
PROJECT ASTRID
Status: In Development
Developer: Splash Damage
About: AAA open-world survival game developed in Unreal Engine 5.
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More information in:
https://www.splashdamage.com/news/announcing-project-astrid/


MY WORK
I worked in Project Astrid for a long period of time, having the opportunity to touch and design from scratch multiple systems in a variety of areas.
I worked in different feature teams, working alongside other designers or on my own to transform the creative vision into actionable gameplay. As a Game Designer, I:
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Drove the design of big, interconnected systems in a systemic game and helped with their implementation, collaborating with other disciplines to find solutions to development issues while balancing the creation of an intresting gameplay experience for the player.
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Helped design and implement systems that directly affected the playable character and their state, focusing on the moment-to-moment gameplay.
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Owned and balanced said systems to ensure an adequate player experience in line with the desired experience for a survival game.